projectthrow
wip

Throw!

Throw! is a fast and addictive arcade puzzle where you launch 4-tile blocks across the board to reorder it, make lines of 4 matching tiles and chain combos against the clock.

type
game
year
2026
stack
iOS / SpriteKit
contextoverview

A mobile-first puzzle game built around quick board reads, pressure, and the satisfaction of turning a near-mess into a perfect chain.

Easy to understand and hard to master, every run mixes strategy, reflexes and that one-more-try energy that keeps pulling you back in.

contact

App Store support and privacy.

Per-project support and privacy pages ready to use as metadata links for App Store submissions.

learnings

What this project taught back.

Notes worth keeping after the prototype glow wears off.

lognote

Small mechanical twists become much stronger when the board stays readable under pressure.

lognote

Combo systems feel better when the player can improvise instead of memorizing fixed patterns.

lognote

A fast puzzle game needs friction in exactly the right places, nowhere else.

team

People involved in this one.

Collaborators show up both in the project and in the broader team.

teamdeveloper / coder

Gabriel Cerdá

developer / coder

Father of three little beasts, building games in whatever free time survives the week.

Worked on: Throw! / TacticMaths

teamdesigner / writer / illustrator

Aim Vidal

designer / writer / illustrator

Gives shape, rhythm and visual clarity to ideas until they stop feeling vague and start feeling inevitable.

Worked on: Throw!

[portfolio]